It can be pretty irritating when you have a mixture of screens that should be only be appearing in a Potrait or a Landscape orientation only. Therefore here's a quick demo to show you how you can take control of the orientation of your Android App.
Here's the source code of the Main Activity of the Android Application - MainActivity.javapackage com.nekyoutoTech.controloverorientation; import android.app.Activity; import android.content.Context; import android.content.pm.ActivityInfo; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageButton; public class MainActivity extends Activity { //Dummy Array of Buttons private Button[] btns = new Button[5]; //Stores a reference of the Application Context private static Context context; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); //Loop through the buttons and assign the Click Listener to them for(int i = 0; i < 5; i ++){ int resID = getResources().getIdentifier("btn" + i, "id", getPackageName()); btns[i] = (Button) findViewById(resID); btns[i].setOnClickListener(btnClickListener); } context = this.getApplicationContext(); } /** * Upon clicking on any of the buttons */ OnClickListener btnClickListener = new OnClickListener(){ @Override public void onClick(View v) { //Get the String of the button first Button btn = (Button) v; String text = (String) btn.getText(); //Depending on the button that was click, let's select the orientation //that we would want to set for the app. int orientation; if (context.getResources().getString(R.string.btn0Str).equals(text)) { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR; } else if (context.getResources().getString(R.string.btn1Str).equals(text)) { orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; } else if (context.getResources().getString(R.string.btn2Str).equals(text)) { orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; } else if (context.getResources().getString(R.string.btn3Str).equals(text)) { orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; } else if (context.getResources().getString(R.string.btn4Str).equals(text)) { orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } else { orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR; } //Let's set the orientation of the app now. setRequestedOrientation(orientation); } }; }* Click here for the source files of the project.